By M. P. Fourman, C. J. Mulvey, D. S. Scott
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Additional resources for Applications of sheaves. Proceedings Symposium on Appl. Sheaf Theory, Durham, 1977
In: VIS ’96: Proceedings of the 7th conference on Visualization ’96, pp. 319–326. : Building and traversing a surface at variable resolution. In: Proceedings of the 8th conference on Visualization ’97, p. 103. : Efficient implementation of multi-triangulations. In: Proceedings of the conference on Visualization ’98, pp. 43–50. : Adaptive display algorithm for interactive frame rates during visualization of complex virtual environments. In: Proceedings of the 20th annual conference on Computer graphics and interactive techniques, pp.
Interactive multi-resolution modeling on arbitrary meshes. In: Proceedings of ACM SIGGRAPH 98, pp. 105–114. : Multiresolution hierarchies on unstructured triangle meshes. : Differential coordinates for interactive mesh editing. In: International Conference on Shape Modeling and Applications 2004 (SMI’04), pp. : Discrete differential-geometry operators for triangulated 2-manifolds. In: Visualization and Mathematics III, pp. : Poisson image editing. In: Proceedings of ACM SIGGRAPH 2003, pp. 313–318.
Nealen Fig. 14. Sketch-based mesh editing. 1). Note that in (2) the yellow curve is the original object silhouette, the green curve is the user sketch, and the dark blue region is the result of a previously placed sketch. By sketching directly onto the model (3) we produce a handle (yellow) by which we can lift the eyebrow with the green sketch. 2). Bottom row [(7)-(12)]: If we are not yet satisfied with the ridge in (6), we can edit the newly created object contour using our silhouette tool (7).
Applications of sheaves. Proceedings Symposium on Appl. Sheaf Theory, Durham, 1977 by M. P. Fourman, C. J. Mulvey, D. S. Scott